[Vampire: the Requiem] White Wolf crap at its best

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Aaron Baker:
As a white wolf fan (at least they have flaws instead of perfect characters like DnD...), I still sympathize.
Frankly, I have seen very few good vampire games, werewolf and mage games seem more inclined to good parties and working together...
Then of course, there was my experience in the Camarilla, where (to quote our Domain Coordinator) "If these guys did in RL what they did in game, and did in game what they did in RL, we would have the best domain in the world."  Yes, they played vampire as buddy-buddies while doing more political backstabbing in real life than you would see in a political convention.

Then again, I remember a Gurps game where I discovered after the game that one of the other PC's had killed my character in his sleep (I wasn't told this during play, as the GM rolled for me to see if I woke up, I failed, and was dead in one hit).
I left the game and didn't play with that GM or player again, and frankly, I didn't ever feel guilty about it.
I would say that part of role-playing is socialization, and that having a friend betray you in game makes it hard to maintain the friendship, which can end the game.  If you are feeling guilty about wanting to leave, I would say "don't."  If you are feeling frustrated that you no longer have any gaming group, well, it can be hard to find a group you fit with, but you can do it.
Not sure if this helps or not...

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