Started by Paolo D., June 30, 2010, 08:47:09 AM
Quote from: Paolo D. on June 30, 2010, 08:47:09 AM1) SUCCESS IN CONFLICTIn a simple conflict (or in Opposed action in extended conflict), if the first character rolls a 2 and the second a 3, is the winning result a 1 or a 3, for the purposes of narration and (eventually) Effects?
QuoteA - in Extended Conflict, if an npc (guided by the SG) is an ally of a playing character (by his side), does the SG plays him normally? And what if the Extended conflict is " pc+npc VS npc"?
QuoteB - these days, I'm playing as the SG in a SS conversion of our good old D&D campaign (I'll tell more about it another time). One of the characters is a cleric of Obad-hai, able to rebuke and command vegetal creatures. He as a sort of companion, something like a "vine panther". We agree that this companion is more a "tool" of the cleric than a real character, so we "crunched" it as an Equipment (with Ratings).So, the cleric is sending his companion to scout the surrounding, miles away at east. And we are calling an Ability check for this.But... Which Ability?The companion has Ratings, not Abilities. Simply enough, this time we decided that the cleric rolls "Survival (I)" and than we applied Ratings if needed... But that sounds something strange to us, because the companion was doing all the scouting work, not the cleric.Maybe instead we should use the Ability for the rebuke/command power... "Devotion (I)" in our crunch landscape (that stands for the strenght of the link between the faithful character and his deity), similarly to how a leading character command his warband in TWoN.
Quote3) HITTING KEYSWhen hitting Keys, can a single "interesting event" hit more voices of a given Key? Even if these voices are very similar (like "Flirt with the romantic interest" and "Interact positively with the person" in the Key of Romance)?
Quote4) DEATHA named character die if he should check the "seventh Harm" in his sheet, right (and if the enemy decide to kill him, of course)?Can this happen even out of Extended Conflict? (with Harm as part of a Stake, for example; because you can pile enough Harm to go "over" Mortal even in this case, right?)