[MLwM] New GM and the Baron Badass...
Paul Czege:
Hey Kevin,
Quote from: KevinH on July 31, 2010, 05:46:52 AM
... and then kill him?
Perhaps after the minions have increasing hope that he'll give the Master a comeuppance he just turns out to be erratic or unreliable, or he leaves town abruptly, never to be seen again. You'll have so many opportunities in the game to drive self-loathing by giving the minions violent and villainous tasks. The opportunity to just dash their hopes is much more rare, because it requires such careful playing of an NPC over a series of scenes.
Good luck,
Paul
KevinH:
Hi Paul,
Quote from: Paul Czege on July 31, 2010, 08:29:30 AM
The opportunity to just dash their hopes is much more rare, because it requires such careful playing of an NPC over a series of scenes.
This.
This needs to be included in the second edition rules, or the Manifesto, or something. Why bother adding to the characters' Self-Loathing when I can add to the players'? :)
Well, first play is tomorrow. As I said, we did Master and Character creation last week (and then went straight into 3:16). I think tomorrow will just be running them ragged, causing all sorts of mayhem and laying the ground work for Dudley Von Doright to show up next week.
I agree, there is no NEED to have the minions kill Dudley. He can fail on his own, maybe his misguided efforts to enforce the law will lead to his death at the hands of outraged immigrants, maybe he will turn out to have feet of clay... there are so many options.
I will post an AP and let y'all know how it went.
Thank you
Kevin
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