Adept Press thoughts and projects for Sorcerer

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Finarvyn:
Quote from: Ron Edwards on July 28, 2010, 07:23:17 AM

It occurred to me that 2011 is a significant anniversary for me. I published the first available version of Sorcerer in fall 2006, and I published the book version in 2001. That makes the upcoming year the game's 15-year and 10-year anniversary, at the same time.

I'll tell you what I have in mind and you can tell me what you think.

1. A new version of the core book which preserves all the original text, but includes extensive annotations from my current perspective. It might have new art and cover too.

4. A long-overdue update of the non-Adept supplement policy, with a much better website-based support system. I'd like to write some kind of Guide & Advice document, without it being a laundry list of requirements.

Awesome!

Congrats on the anniversary for each. Sorcerer is an awesome concept.

I'm particularly interested in #1 because of the annotations.

I'm also a big fan of an updated website support system. I think that Sorcerer is hard for some folks to grasp (heck, I still don't know if I "get it" or not) and any sort of support and advice would be welcome.

I'd like to see Sorcerer become more "mainstream" somehow. Don't get me wrong -- any game that survives for 15 years isn't just a flash-in-the-pan -- but it certainly seems to be a small niche game and I'd like to see it get more exposure and maybe more creative minds will put togther more materials for it. I know that the supplement area has been mostly explored (except for Sorcerer in Space, which I still hope to see printed someday) but there certainly is room for more mini-supplement campaign settings or scenarios. Seems like there aren't many folks who have played the game and it would be really neat if we could somehow spread the word to more players.

Also, I'd like to have more Sorcerer items out there so I can spend my hard-earned money faster. :-)

Aaron:
I would buy a new version of the core book too.  No question.

Congrats on the anniversaries.

Hans Chung-Otterson:
As someone who owns the book & all supplements:

I'd totally buy a new, annotated Sorcerer, no question. I wouldn't buy a version of all the supplements together, but then mine are in fine condition. If I didn't have them, I'd definitely buy them together. A good option for those new to Sorcerer (or the supplements).

Eero Tuovinen:
Vindication!

Meaning, I remember suggesting this sort of thing to Ron and getting chewed for it some years back :D

Anyway, I like all of these ideas, but the one I like the most is the website thing. The current-new website of Adept Press is already very representative, but I'm pretty certain that anything that can be done to improve on that side is the bestest thing that could be done for the game in whole; Sorcerer is and probably always will be a growth phenomenon that matters most as something to be introduced to new people, and a solid website is a key tool in that in this day and age. A site that can speak with conviction about what the game is and how it's important is even cooler than new, sexy products for the game. Not that a new edition of the core book wouldn't be a geek orgasm for many of us, but, you know - we don't matter as much as new people. We don't need annotations, we already know how to play the game. And for new people the important bits are the clear argument for why this game is important, and the solid web support in terms of material (such as links to discussions already had) and active interaction. Those things sell the game.

Not that I wouldn't buy a dozen copies of an annotated edition at the drop of the hat, of course. Or an omnibus of the three supplements, or a deluxe edition. I probably wouldn't buy the Italian edition, though. Good ideas, all, still. I don't want to say that an annotated edition wouldn't be invaluable in bringing the game to the current generation, either; as I've said before, many things in the game could be said in different ways now that we have more perspective on the entire matter than ever before. I'm sure that Ron would produce an annotated product that would be very insightful in explaining the very things that have historically been the greatest hurdless in understanding the game. I also adore the whole idea of respecting the original text as a historical artifact and putting any new stuff into annotations; resembles some of the things we've done with our Finnish editions of games.

Thus: if you have to choose, as you probably will, on which of these things to do, I recommend getting the mini-supplement policy and web interfaces up to date, getting art and other resources of the game up to date and making a sweet, updated website or website section for the game. Something that celebrates the history of the game, its influence and the creatively valid heights to which it strives. A new, annotated edition of the game is a great follow-up for those things if resources remain.

And of course, if there's anything you need help on, let us know.

Per Fischer:
That sounds great, Ron. Sorcerer remains the game I return to most often, and I'm always prepared to play it. Like Jesse, my Sorcerer books are well used, but mine are still in good shape, but having a volume with annotations would be very helpful indeed. Especially when introducing new players to the game, which today is a matter of the books, tonnes of weblinks and PDF help sheets.

I take it you are only talking about the main rulebook,a nd not the supplements. Let me note that I would also be a happy buyer of an omnibus (Sorcerer + Sword + Soul + Sex), or a revised Sorcerer book plus the three supplements in one volume.

Per

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