[Sorcerer] Modern Necromancy (Ron's game)
Ron Edwards:
Here are the collages for player-characters and a few NPCs that I made between character prep and the first session. And here are some later pieces that arose through play. I should explain that some of the stuff in the first PDF, like the necromancy rules, was brought in later during play, so the ordering of the material in the first three PDFs isn't quite the same as the players saw it.
Here's the Relationship map, which at this point, I consider to be over-elaborate. I probably should have stuck to using only one source-novel instead of combining two. I'll talk more about this issue later.
Best, Ron
Paiku:
Excellent, thanks again. Looking forward to getting a spare hour to read through the AP threads.
Speaking of R-maps, that's one of the reasons I wanted to see this stuff. I've mapped out a couple of Donna Leon novels lately, but I'm not sure that the R-maps are big enough /complex enough for a Sorcerer game. Or maybe I've just simplified them too much (omitted extraneous characters). So I was looking for more examples from actual games.
Thanks,
-J
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