Does the Forge allow cRPGs?

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a flight of stairs:
Seeing as most of us are familiar with cRPGs, I think there would be some benefit in coming here and asking for support/advice, maybe we need a section of the site for it, if that would be possible, would anyone object? The response on this thread says there are people with an interest in it, even a few programmers. Runnning a very quick search, I can't find a site like Forge dedicated to indie cRPG development.

Vulpinoid:
Given a lot of people's dislike of comparing cRPGs to "pen and paper" RPGs....it might be better to take this thread over to the Indie Resource Forums.

Personally I see the argument of "cRPGs aren't roleplaying" as very similar to the butting of heads that always arises when LARP gamers and Miniatures gamers gather together. A LARP gamer is often going to say that there's no "role" aspect when you're just rolling dice and consulting charts, and a miniatures gamer is going to say that there's no "game" aspect when you're poncing around in a costume...

I do both, and with the right group of people either of them can be a valid technique for developing stories. I'm seeing computer gaming in a similar light, it's just that there aren't many people pushing the envelope in that direction.


M. J. Young:
Josh, I'm not "official", but I've been involved for a long time and done a lot of work in the development and explanation of the theory and its application.

I don't really think there's a question of whether you would be "allowed" to use the feedback support here to design your games.  The questions really are whether the people here would be able to understand and benefit you through that process.  Some are going to be lost at the point where you say it's a CRPG; but then, some are lost at the point where you say it's intended to support Simulationist play--not everyone here relates to every kind of game.

And I think that if you brought a CCG here you could probably get at least some worthwhile feedback, even though I find CCGs to be considerably more alien to the RPG concept than CRPGs.  I know CCG players who think that there is a lot of similarity between the two hobbies, and I know a lot of CRPG players who are RPG players at heart using the CRPG or MUX or MMORPG model as yet another kind of role playing.

So I think that there probably is value to the feedback you could get here, even though a lot of the people here aren't going to be able to give you much.  It's what you'll get from those that matter.

I think, too, that a lot of people here might benefit from seeing how you apply the kinds of questions they ask for their RPG development to your CRPG development.  It may open new understandings of how RPGs can approach problems from seeing how answer do and don't fit the CRPG models.

I certainly don't think anyone "official" is going to slap your fingers for posting in the appropriate forums about your game idea and what kind of questions you have, as long as you approach it in the ways we do it here (ask good specific questions, clarify your situation, use actual play examples).  That's not how things are done here.  The worst that can happen is the Forge community will disappoint you by failing to grasp the nuances of your problems--and you know what?  I think better of them than that.

--M. J. Young

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