il mietitore's Game Thread
Jason Pitre:
I am assuming that you have read "The Mustang" from onesevendesign ? It seems to be a similar scope of game but might have some ideas or inspirations if you haven't read it.
http://www.onesevendesign.com/mustang/
Cheers!
il mietitore:
I played The Mustang yesterday, after months that i was searching for the best occasion (it has been translated in italian).
What i say is: it has got very much similar premises, but there is also some difference with what i want to do: for example, in The Mustang the flashback of the characters doesn't affect directly the present, and their fight with the mustang. In this one, on the contrary, the conflicts that happens in flashbacks will affect the present, determining the character's actions and the success or failure of the mission.
Anyway, back to my madness.
I have decided something new about the conflict system:
First, in every flashback we'll have a conflict. If there isn't a conflict, we rewind and do another flashback, hoping there is one this time.
Second. The conflict will be between two players. One will be the main character of the scene; i'm thinking a way to determine who's the second one.
Third. During the conflict, the main character will probabily need to escalate, to win the conflict. You will first start by rolling Skin. If it isn't enough, you roll Desert. If it isn't enough again, you roll City. After you rolled City, it is over: you won't roll anything else. Why this..?
The conflict resolution system emulates the journey of our characters from the under-earth city of Skin to the futuristic City of the robots, surrounded by the Desert.
So from Skin you go through the Desert, arriving in the City. After that, the journey is over. Same for our conflict.
Now, before concluding the post: i believe i found a name for the game.
Brachininae
It is the scientific name of the sub-family of beetles known as Bombardier Beetles. Here is the dedicated page of wikipedia if you can't believe they really exist:
http://en.wikipedia.org/wiki/Bombardier_beetle
It is a pun, regarding the fact that now humans are comparable to insects, in the robots point of view. They are small, useless, they live under the earth like ants.
About the Bombardier... well, i believe i have nothing to explain ;)
il mietitore:
Ok, the handbook is complete. 18 pages of good game food.
Is there the possibility to show this job to a friend of mine? I need someone that knows well english, so that the work can be reviewed. Hell, i'm sure the entire document is fool of potential grammatical junk...
il mietitore:
So now the game is downloadable. You can find it here:
http://revanadler.altervista.org/trashmeetssteel/DN_Brachininae.php
You will find yourself in front of a black page with some italian words... just ignore them: this is a redirect page I use to increase the download counter. After a few seconds you will be redirected to the pdf of the game. If it doesn't work you just have to go in the link you see in the black page.
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