Jamie's game thread: road trip movie game

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jdfristrom:
Oof - hadn't seen Ribbon Drive.  Looking at some of the AP, how can I compete with that?  I can try to be as different as possible, I guess - go for comedy, etc.

jdfristrom:
Ok, I have a draft, amended after the results of one "playtest" with my 6-year old daughter.  (It worked surprisingly well, considering she's really too young to try to frame situations for me.)

http://www.story-games.com/codex/index.php?title=Road_Trip

I kept the nutty idea, since that to me is what makes this unique, but did try to consider your criticism. 

Darla:  I encourage the players to set limits so they don't get saddled with a Real Need they don't like;  and I point out that if you do get a Real Need you don't like, you can still play the story where you doggedly pursue your Skin Goal only to be mysteriously unfulfilled.

Jason:  Yes, it will be pretty easy to guess your real need, (though neither my daughter or I guessed each other's in our playtest - I think that's because she was too young to drop hints and too young to make good guesses) but you'll only have a few chances to officially guess before the game is over - that's probably good in a game with a lot of people, it will give a sort of two or three act structure to each player's story arc:  pursue the skin goal, have the epiphany, pursue the real need.  If I can get in another playtest and it's too short I'll do your idea.

Does anybody have an idea for a better title?  "Road Trip" is too generic, and there was already a movie called that.



jdfristrom:
Got a real playtest in tonight!  Woo!  We played about half a game - far enough for one of us to have an epiphany.  Worries about guessing your Real Need being too easy were unfounded - we had to start dropping really unsubtle hints to make it obvious.  We had a lot of fun.  The core mechanic of not knowing your own real need is kind of broken by itself, but it has neat side effects - it makes us introduce characters and dialog that wouldn't have been there otherwise.

http://story-games.com/forums/comments.php?DiscussionID=13015&page=1#Item_1

So I can make some real improvements tomorrow. 



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