[Edge of Mystery] Dave's Game thread

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dindenver:
Thanks for the feedback.
Any ideas about these terms:
Story Tokens: These are used to solve the Mystery
Unassigned Pool: These are where the Tokens live until they are awarded
Tokens Value: This is the side of the domino assigned to Token Rewards
Narration Value: This is the side of the token assigned to Narration rewards.
Unplayed Domino Pool: This is a pool of dominoes that are not in a player's hand.
Narrator: The GM, I want a more Potter-esque term...

They are all so dry, I want to spice them up if I can. I think these are the big sticklers. Let me know if you have any suggestions?

masqueradeball:
Are you asking what I think about the mechanics or what I think those things should be called? If its the later I'm always torn on this in my own design, do I give the element in question an evocative name or a clear one? I mean, Token Pool is pretty unambiguous, but also bland. As soon as I get the updated version of my game out I plan on really looking and commenting on as much of other people's material as I can manage, so I'll give it another read through then and see if I can't suggest some alternate name.

As an aside... I love the use of dominoes, very clever and its always neat to have something to new to play around with.

dindenver:
Nolan,
  Thanks. Yeah, I want new names. I "think" the mechanics are pretty tight. But the names are so vanilla.
  I don't even have good ideas for improved names yet. When you post yours, I will give it a goods read though.

Darla Shockley:
I know it doesn't matter what I think, really, but I prefer vanilla names.  Some of the more 'colorful' names for things like this just seem gimmicky and make me roll my eyes. 

Anyway, obviously it's important to write stuff you like.  But you know, if you don't get around to it, or don't come up with anything you like, I've just provided an excuse.

Vulpinoid:
I'll send you across my domino font if it'll make things easier for you...

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