Davide Losito's game - Finders.
davide.losito:
Ok, I post Jonathan's comment on the Game Chef 2010 site, which is almost the same as Jason's, so I will start analyzing better how to represent better my game concept in the rules
Quote
Finders by Davide Losito
It’s a game about telling the story of the journey of the adventurers through the desert, their stages, the treasures they’ll find and the city they’ll visit and stop in for a break, all in their pursuit of secret items or knowledge.
Concept: You play adventurers in a relatively gonzo-sounding desert environment that can include almost anything. You’re searching the lands and cities for specific people or things and attempting to overcome the challenges of the desert to find them.
Conclusion: Like several other of these later games, this one seems pretty unfinished but I really like the concepts it puts forth and the overall structure of the game, though it’s much more like a board game than a roleplaying game. My main concern with the current version of the rules is that both player choices and the fiction of the game don’t seem to matter very much. When players face certain challenges, they can narrate specific things and pick up dice and the gradual accumulation of dice is what’s necessary to win the game. However, you can always pick up the dice, so there’s no real sense of fictional challenge or choice-making to add tension to the game. Instead, it’s more of a drawn-out, structured, storytelling process without any teeth, which is pretty strange for a nominally competitive game. Still, as I said, the overall structure and madcap tone of the fiction sounds pretty fun, so I hope this continues to be developed.
The main idea is that "the chioce" to make is whether the player wants to renounce to a resource to go on in that cell.
Looks like Jonathan didn't find the choice that thrilling, so the question is: do you think that adding a end-game mechanics related to the resources can help it out?
Like "if you end up with no traits at all, your character is lost in the desert and probably dead; create another Finder"?
davide.losito:
Is it fine to use this thread for updating the game as it develops even if I am not a finalist?
Ron Edwards:
Hi David,
It's OK - but keep the following in mind.
1. This forum closes December 15. You should probably utilize the Game Development forum instead.
2. Please remember that Forge forums are for substantive discussions, not mere announcements that one has added a section or is still working on a project.
3. And regarding your implication, the contest is one thing, and your game design is another. Placing in a contest based on its current qualities has nothing to do with whether your project is worthy to continue. For instance, a number of designs which did not win Ronnies in my contests of five years ago did indeed get further developed into very good games, and published. I urge you never to let anyone else be the gatekeeper of judging your project's worthiness for continued development.
Best, Ron
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