[Sorcerer] Demons, Sorcerers, and multiple targets...

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John S:
I didn't see Jesse's answer before I posted, and I didn't mean to contradict him in the least. I think Jesse's right about paying attention to the tempo of the conflict.

The Dragon Master:
I didn't feel like the link/example you provided was contradicting his. The gist of the linked thread was "if something will effect multiple parties, and the timing of when it 'goes off' is important to the narrative, roll it like another participant in the conflict. if the timing doesn't matter and it will effect them anyway, just have the involved parties make their own roll against it" which to me seemed to fit in with Jesse's response, just adding that if timing matters then you should treat the attack as another participant.

Both seem to fit together nicely to me (though it requires that the reader get the whole "pay attention to the context of the conflict" thing with sorcerer).

Marshall Burns:
I haven't been able to give it much of a test-run, but me and my friends tweaked the Ranged ability to require you to define the nature of the "range" upon creation of the ability. 'Cause we thought "Ranged = you can use it like a gun" was kinda boring. So we had things like "Ranged: whole room" or "Ranged: over long distances if Perceived" (i.e. after using the Perception ability).

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