[Rifts] Simplification question
SamuelRiv:
Quote
you were unlikely to have MD when you were on foot running around inside of an enemy base that you approached while inside of your MD-capable unit
One must prevent, then, laser-pistols being used inside the base. My thought is simply the old rule of Aliens - don't fire pulse rifles when directly underneath the facility's fusion reactor. Of course, it ended up taking a giant helicopter-thing crashing to actually break it down, but the point is the same.
In other words, while the outside of the base may have MD armor, you probably shouldn't fire a plasma beam indoors with plaster or even brick walls and linings without severe structural consequences.
Makes me think there's too few cave-ins in D&D crawls.
Callan S.:
It doesn't prevent, though. Players don't understand the difference between A: A fictionally described hurdle which is there as a reason X can't currently happen in play and B: A fictionally described hurdle which is there for the players to creatively overcome, or atleast try to.
Players wont understand the difference unless it said not with fiction but with actual explicit instructions. They will start figuring ways around the 'don't fire under the fusion reactor', whether it means vibro blades or whatever. I had a game not so long ago where the GM described a crack in the wall of a base that was too tight to get through in armour. Okay, we said, we take off our armour, slide through, then the other guy hands us our armour, piece by piece, in to us. Then we put it back on. It didn't make us not wear our armour while exploring the abandoned base - we just ended up an overcome hurdle. I'm not sure why the GM did it.
That's why I suspect Kevin Sembieda simply had a capacity to say "Your not wearing your armour now" and it was accepted, yet he didn't realise that's how he got the two modes of MDC and SDC to work, so he didn't write it in that a GM can just declare at some point your out of your metal skin.
Navigation
[0] Message Index
[*] Previous page