Crowdsourced RPG research
Marco M.:
How's the survey going? Any new results?
btrc:
Update:
The questions are based on the Five Factor Inventory and is an extremely simplified version. But, there are plenty of large-scale survey results that hit some of the big “alignment” questions like liberal, conservative or religiousity. So, my answers from gamers are partly new ground (look, a Taoist!) and partly an addition to existing correlations to see how well they match. I've got enough to generate a correspondence table, in the form of "if your traits are X, Y and Z you are likely to be (or be sympathetic to) belief N. For instance:
Conservative: Caution Order Solo
Liberal: Social Empathy Risk
Religious: Order Empathy Caution
Atheist: Solo Risk Intellect
Not 100% correlation by any means and not robust enough for a scientific paper, but more than sufficient for developing a game model. Some minor suprises. I would have thought that Emotion was a more important factor towards religious belief, but it seems a desire for Order and structure is the key component. And even in this limited example you get to see some differences. Religious Liberal has Empathy in both but Risk conflcting with Caution, while Religious Conservative has Order and Caution in both. In game terms, Religious Liberal would be a “conflicted Belief”, which is a nice way of saying "there's some hypocrisy or self-delusion going on somewhere”. Similarly, Athiest Liberal is not conflicted, but Athiest Conservative is. Yes, yes, these conflicted examples are not always the case, but a game has to cubbyhole things so that decisions can be made and I'm trying to make an amazingly complex topic as accessible and easy to use as possible.
Ron has seen my preliminary game idea and I'm fleshing out how to use the data now, mostly in splitting it into basic and advanced sections. I hope to have a draft available for comment in a week or so, and I'll post a link here.
Greg
BTRC
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