Started by Ron Edwards, January 13, 2011, 12:53:31 PM
QuoteAsk yourself - did anyone ever come looking for the missing quartermasters? Did anyone ever come to take the next yearly tribute from the provincial governor? Of course, there's another question we could ask ourselves: if none of those things ever happened, why not?
QuoteI suggest you make it (and Banner conflict) the main engine of Situation in play, and have individualized conflict mechanics be sub-sets of that.
Quote"The players' characters aren't lowly nobodies, they're the town's boldest and most capable"
QuoteI really like (and prefer) female protagonists in media, especially when they pass the Bechdel test (two women have a conversation for at least a minute of screen time without mentioning any men), hence my inspiration here. But I'd feel like an ass if I went in the direction of wagging my finger at the bad old matriarchy, if I chose to position the society as a Bad Thing - I suppose I'd have to talk more about the White City, or at least patriarchy generally, to at least complicate the discussion and not be some kind of reactionary pedant.
Quotedo you consider this game to have some in-your-face political content?