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Endeavor: Ronnies 2011
[RONNIES 2011] February round begins
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Topic: [RONNIES 2011] February round begins (Read 26230 times)
Vulpinoid
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Posts: 936
Kitsune Trickster
Re: [RONNIES 2011] February round begins
«
Reply #15 on:
February 09, 2011, 06:56:58 PM »
That was a frenzied 24 hours...I just looked over my game text again, and realised I forgot to add in three simple text boxes [One explaining how to use each quality/attribute], [One explaining how the character's tasks come into play] and [One giving a better explanation about how traits are applied and what happen it you get too many negative traits].
I know how things work in my head, but I'm worried that the game makes no sense at all to outside observers.
The discussion thread will hopefully reveal how integral these three textboxes were to the intended design.
Thanks for letting me sneak through Ron.
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A.K.A. Michael Wenman
Vulpinoid Studios
The Eighth Sea now available for as a
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Gryffudd
Member
Posts: 81
Just another designer
Re: [RONNIES 2011] February round begins
«
Reply #16 on:
February 09, 2011, 07:21:42 PM »
There's so much I forgot in mine. <sigh> Ah well. It got submitted, so I'm happy.
Pat
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