Angels in February games
Kensan_Oni:
Quote from: stefoid on February 09, 2011, 07:52:07 PM
May I ask how many of the Angel game authors are Christian or come from a Christian upbringing?
Well, I'm not, and my only real exposure to a specific church (A Baptist) happened when my uncle went all born again. However, I lived in a lot of Latin neighborhoods of California, and the predominant religious choice is Catholic, so I had access to lots of the symbolism all over the place. Angels and Saints are part of the cultural space that I am surrounded by, even if my own personal spirituality is in a different space.
Eigil Rischel:
Quote from: stefoid on February 09, 2011, 07:52:07 PM
May I ask how many of the Angel game authors are Christian or come from a Christian upbringing?
Atheist, actually. My family too.
Though i guess i know a lot of Christian people, and i live in a Christian country, so i guess i get exposed to the symbolism.
Ron Edwards:
A few notions of mine ...
1. Regarding our most common visual and cultural notions of angels, they aren't specific to Christianity. They're Abrahamic, found as a vaguely defined but consistent supporting cast throughout Judaism, Christianity, Islam, and the whole soup of interacting practices and doctrines which were not included in any of the three but link them (some of which are called "Gnostic"). I am also coming to think that they occupy a particular theological niche which seems to survive all schisms and all institutional shifting-about within the Abrahamic tradition, up to and including rebellion and personal rejection. In other words, angels are a big deal to the culture all around me and most of us posting here, on their own, for reasons which may not be the same as those underlying religious belief or practice.
Many, many gamers self-identify as atheists. They buy, play, and design games filled with angels.
2. I wrote a first draft of a game based on "morning wings" in December and January, and it's angels all the way.
3. In the November 2005 Ronnies, "dragon" was explicitly one of the terms - no one had to arrive at it via association. Whereas here, angels emerged through association, not merely from one pair of terms, but from several. (Interestingly, Gregor had to do a little tap-dancing to avoid "whisper" for his Wings of Desire inspired design.)
Best, Ron
Willow:
Oh yeah, my first game idea was MORNINGLORDS (all caps, it's a thing), where Lucifer and the fallen are the protagonists. But I decided it was too weighty, ran out of time mulling over the mechanics, and then Secret Lives of Serial Killers came to me over dinner, with just three hours until the deadline.
Elizabeth:
FWIW, my Christian upbringing and experience as a former minister definitely colored my game, which is basically about how being a good person just isn't good enough.
Navigation
[0] Message Index
[#] Next page
[*] Previous page