Welcome, Guest. Please login or register.
June 23, 2018, 08:48:42 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
46709 Posts in 5588 Topics by 13299 Members Latest Member: - Jason DAngelo Most online today: 61 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Author Topic: Evil High: a game about would-be villains in highschool  (Read 1779 times)

Posts: 61

« on: July 12, 2011, 07:08:28 AM »

Hello World!

This is my first post to these forums, and my first post discussing this project after 7 years, so let's see if we can make some music together.

Players are would-be super villains in high school, and have weak powers and relatively meager resources. (the greatest asset must always be their minds).

Players start the game by constructing an Evil Plan based off of "Current Events" handed out by the GM, and pulled from the real-world headlines.

Game world designed off of golden/silver era comics, with colorful costumes, catch phrases, and a rich culture of villainy.

Game is run like a television show PG-13 rating, no one gets killed, sexual content is tame, frequent one-session subplots.

All players have Crushes and Enemies within their team.

Reputation system allows/rewards players for gossiping about each other

System for physical/mental/social combat

Evil high is an RPG I have been running and testing since 2003. I've got a hundred written pages on the topic and at this point it needs editing, a bit of caulk, some glossy paint, and some more artwork. I'm not sure what my publishing options are. I'd like to put together a final document and actually make some money, but what I really want is to see others having the kind of fun I've been having.

I can imagine it being released in a web-accessible format, as a living document on it's site, taking clever ideas and forum posts into it's heart. I can also imagine selling a softcover at game conventions.

I just started running my class of 2011 game and sketchy "brand new" character system aside, the game is starting to feel pretty complete.

I'm sure some of you have gone through this process with your ideas, what do you think? What should be my first step?
Ron Edwards
Global Moderator
Posts: 17707

« Reply #1 on: July 18, 2011, 11:55:38 AM »

Hi there,

We can discuss the publishing options and issues in your other thread, but here I'd like to know more about the game - if you are willing to provide an external document we can use as a rules reference.

I'm not asking for the whole ice cream sundae of your hard work to date, but perhaps a short reference to either setting or system ideas which can let us give feedback.

Or if that's not what you need, then we can focus fully on publishing issues in the other forum. Let me know.

Best, Ron

P.S. Boy do I like that art!
Pages: [1]
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!