Clarification/Stupid Question
Queue:
The way the contest rules are written up it sounds like we're supposed to write up an entire system (and in 3,000 words no less). The task for Game Chef is to write an adventure, right?
Nathan P.:
Nope, a whole playable game! Which could be structured essentially as an adventure, but the idea is that you don't need any external reference to play it. For an excellent example of a short, complete game, check out Lady Blackbird.
Jonathan Walton:
Queue: You should provide all the rules and other info necessary to play the game. If you want to structure it around a single "adventure," that's fine and there are plenty of precedents for that (The Mountain Witch comes to mind, for example, from Game Chef 2004). If you want to get a sense of how previous chefs have approached it, I'd suggest reading a couple of the drafts produced in previous years. The games from last year are reviewed here and some of the links to those drafts should still be live.
Jason Morningstar:
I'm glad you asked that, though - it is definitely not a stupid question.
Jonathan Walton:
Totally! Also remember that this 3,000 words isn't everything you're going to include in the game ever. It's just the playable draft that you're turning in for Game Chef. Anything you do with it after that -- including adding more material, etc. -- is entirely up to you.
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