Clarification/Stupid Question

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zircher:
In order to prevent any more heart attacks, I think you meant the morning of the 25th.  :-)
--
TAZ

Hans Chung-Otterson:
Quote from: zircher on July 19, 2011, 10:15:02 PM

In order to prevent any more heart attacks, I think you meant the morning of the 25th.  :-)
--
TAZ


Gah, yes! And I should know, because I've spent the entire weekend and beginning of this week thinking it was due Sunday morning, the 24th.

Jonathan Walton:
Eleri: In my mind, the 3,000 word limit applies mostly to the text of the game.  It's okay to count character sheets as supplemental materials, as long as there's not a ton of text on them or you have 15 different sheets that you expect the judges to go over very carefully.  The 3,000 word challenge isn't there to force you to count every word you write, but to get you to focus your initial draft on the most important things.

Gryffudd:
I can't remember what the rule was last year on art resources (or even if there was a rule). I have some art sets I've previously paid for the rights to. Can I use them, or only art that is available to everyone/free use?

Pat G.

Ice Cream Emperor:

Stupid question: How seriously should I be taking this 3000 word count limit?

I just finished the first draft of the game and did a first-pass edit to cut out obvious kruft -- it is still 3800 words. I am sure I can get it down to 3500, but there is no practical way it is going to be 3000 unless I want to basically cripple my own game text. Which, obviously, I don't. (In fact, I am pretty sure it would be significantly improved by adding another 300-500 words of play advice.)

So yeah, I am sure this is a can of worms and precedent, blah blah blah, but I am curious what the method is, so I can adjust the text accordingly. I would be happy to include a little marker in the PDF at the 3000 word point -- if someone stops reading there I will be impressed.

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