[Game Chef 2011] The Trouble with Rose

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zircher:
Hopefully cleared some things up in this version based on the above feedback

http://www.mediafire.com/download.php?4x0kqd18ns1dbd2

Hitting the hard limit of 3,000 words so I had to integrate/axe some of the designer notes.
--
TAZ

zircher:
Got a playtest for tonight with a bunch of GURPS players.  If they can grok this, I'm golden.  Final release version planned for tomorrow.
--
TAZ

Hans Chung-Otterson:
Quote from: zircher on July 23, 2011, 02:07:12 PM

Got a playtest for tonight with a bunch of GURPS players.  If they can grok this, I'm golden.  Final release version planned for tomorrow.
--
TAZ


how'd it go?

zircher:
Holy Cats!  We had a blast.  As expected with introducing traditional gamers to this style of game play, the first two scenes were a little rough but after that the guys took to it like a fish to water.*  The first session was a Wild West adventure and by the time they wrapped that up they were clamoring for a second one (zombie apocalypse.)  The second one was really funny because 4 out of 6 players had romance cards for the secret agenda but nobody got the girl.

Yeah, it's 4 AM and I'm hoarse from laughing and having a good time.  One hundred percent mission accomplished.
--
TAZ

* Atarashi Games' Panty Explosion Perfect has a similar free form narrative structure and it took a different group 3-4 scenes before warming up.

Hans Chung-Otterson:
How long does it play?

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