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46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 32 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [Game Chef 2011] Anastasia - Legacy of Romanovs  (Read 992 times)
F. Porcelli
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Posts: 2


« on: July 20, 2011, 09:38:05 AM »

Premise: Sorry for my english, but isn't my native language

When I saw the Game Chef 2011 I immediately wanted to participate in the last year, I gave up because I was not good enough, but this year I studied the theory and I have been involved in game creation, diligently.
William Shakespeare is a topic that has fascinated me from the beginning, as posed infinite possibilities of game design ... read the ingredients, however, I had a gap in my mind, I was undecided whether to deal with classical themes, or choose something new and innovative.
After thinking for two days, I chose the ingredients: Daughter, Exile, Nature.
And here is the idea: Anastasia Romanov, history and legend, strong themes and tragic, even as he loves the bard;)
About game mechanics there will be more roles: Anastasia, Rasputin and other supporting characters. I'd like to be a GM-less game and to resolve conflicts we will use the Tarots, including the major arcana and minor arcana.
For now I have written a draft yet, but the next few days will test it with the group.
Will update soon ...


Quando ho visto il Game Chef 2011 ho subito pensato di partecipare; l'anno scorso avevo rinunciato perchè non ero ancora abbastanza bravo, ma durante quest'anno ho studiato la teoria e mi sono impegnato nella creazione di giochi, assiduamente.
William Shakespeare è un tema che mi ha affascinato sin da subito, in quanto poneva infinite possibilità di game design...letti gli ingredienti, invece, ho avuto un vuoto, ero indeciso se affrontare tematiche classiche o scegliere qualcosa di innovativo.
Alla fine, dopo aver pensato per due giorni, scelgo gli ingredienti: Figlia, Esilio, Natura.
Gli ingredienti evocano nella mia mente la figlia di un uomo potente il cui destino è carico di responsabilità; mentre sto pensando a principesse e affini, penso anche agli altri ingredienti, soprattutto all'ingrediente "Esilio".
Ed ecco la scintilla, Anastasia Romanov, storia e leggenda, temi forti e tragici, così come ama il bardo ;)
Riguardo alle meccaniche di gioco ci saranno più ruoli: Anastasia, Rasputin e altri personaggi di appoggio. Mi piacerebbe fosse un gioco GM-less e per dirimere i conflitti si useranno i Tarocchi, compresi di Arcani maggiori e arcani minori.
Per ora ho scritto una bozza provvisoria, ma nei giorni seguenti lo testerò col gruppo.
Aggiornerò presto...

Bye
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F. Porcelli
Registree

Posts: 2


« Reply #1 on: July 20, 2011, 09:41:15 AM »

Sorry, I forgot to translate some text... :P
William Shakespeare is a topic that has fascinated me from the beginning, as posed infinite possibilities of game design ... read the ingredients, however, I had a gap in my mind, I was undecided whether to deal with classical themes, or choose something new and innovative.
After thinking for two days, I chose the ingredients: Daughter, Exile, Nature.
The ingredients in my mind evoke the daughter of a powerful man whose destiny is full of responsibility, while I'm thinking about princesses and the like, I also think the other ingredients, especially to the ingredient "Exile".
And here is the idea: Anastasia Romanov, history and legend, strong themes and tragic, even as he loves the bard;)
About game mechanics there will be more roles: Anastasia, Rasputin and other supporting characters. I'd like to be a GM-less game and to resolve conflicts we will use the Tarots, including the major arcana and minor arcana.
For now I have written a draft yet, but the next few days will test it with the group.
Will update soon ...


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Jason Morningstar
Member

Posts: 1467


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« Reply #2 on: July 20, 2011, 11:12:43 AM »

Sounds good so far! Certainly the last days of the Romanovs will fit the contest theme and ingredients very well.

Ciao,

Jason
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fjj
Member

Posts: 34


« Reply #3 on: July 20, 2011, 11:05:51 PM »

here is the idea: Anastasia Romanov, history and legend, strong themes and tragic, even as he loves the bard;)

I want to play a game about the Romanovs! Tell us more:

  • How will the historical background be presented?
  • If you use the historical characters, what are your thoughts on replayability?
  • Why use tarot cards?

/Frederik
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Frederik J. Jensen
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