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46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 30 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Online and mobile publishing tool - looking for thoughts and testers  (Read 2358 times)
bovinata
Member

Posts: 5


« on: July 15, 2011, 04:50:52 PM »

Hi all,

I've been programming a tool to write single-player RPGs and was wondering if anyone's had any experience in the arena. Basically the way it works, you can type in stories and allow people to make choices as they go through taking them to different pages. Additionally you can add variables for inventory, status and other things. The end result is something you could potentially play on a computer or a mobile device like an iPhone.

Has anyone here written stories like that who might have suggestions on how they approach writing, or would be willing to test it out? I think this might be more of a multiplayer space but I thought I'd ask. Also, if anyone knows how such a tool might be used for multiplayer gaming that'd be great too!

Thanks! -B
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Mark Truman
Member

Posts: 14


WWW
« Reply #1 on: August 01, 2011, 09:32:40 PM »

I did a lot of this when I was in high school using Basic.  Playing it on the iPhone sounds a lot more fun.

I would totally be willing to test it out if you've got the programming part done.  What would I need to do to help you out?
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Eternity is coming!  Let us know that you think of our sneak peaks.

Proud member of the Indie Game Developer Network.  Currently running: HotB, Eternity
bovinata
Member

Posts: 5


« Reply #2 on: August 02, 2011, 08:39:28 AM »

Thanks Mark! Will send you a message.
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bovinata
Member

Posts: 5


« Reply #3 on: August 02, 2011, 08:42:00 AM »

Oh wait, I can't do that...

My email is chris@adventurecow.com, could you send me a message?
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knighterd77
Registree

Posts: 1


« Reply #4 on: September 14, 2011, 03:29:52 PM »

I've been programing a puppet to indite single-player RPGs and was wondering if anyone's had any change in the arena. Fundamentally the way it activity, you can identify in stories and let group to create choices as they go through winning them to antithetic pages. Additionally you can add variables for merchandise, status and otherwise things. The end finish is something you could potentially movability on a computer or a raiseable instrumentality suchlike an iPhone.
« Last Edit: September 15, 2011, 05:26:22 AM by lumpley » Logged
happysmellyfish
Member

Posts: 49


« Reply #5 on: September 14, 2011, 07:53:04 PM »

I really, really like this new poster.
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bovinata
Member

Posts: 5


« Reply #6 on: September 14, 2011, 08:52:32 PM »

I agree, happysmellyfish!

Fundamentally, you can indite a puppet for reduction of your overall size andsuch. It's not nearly as hard as what people have been engineered to construct their systems to do. Personally, I prefer the systems that are available that trim away the excess state through careful micromanagement analysis. You have to be a very careful shopper though.


Rolex Watches
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lumpley
Administrator
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Posts: 3656


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« Reply #7 on: September 15, 2011, 05:27:52 AM »

Please don't reply to or acknowledge spam. Hit the "report to mod" button and Ron or I will take care of it.

Thanks!

-Vincent
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bovinata
Member

Posts: 5


« Reply #8 on: September 16, 2011, 08:02:00 AM »

Thanks Vincent...the rest of its post doesn't make sense either, actually. I had to read it pretty carefully to figure it out.
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