[Flawed] Can I write comprehensible rules?
Josh Porter:
You have 1 Trivial, 2 Troubling, and 3 Terrible consequences. That's six. In addition, there are two terminal consequences: Madness and Death. That makes eight.
Every time you leave a conflict you take a consequence. If you are the winner, you take one that's one level lower. But if you already have a consequence slot filled, it rolls up to the next highest.
In other words, you have somewhere between 4 and 8 conflicts before your character gets to die, (4 if you raise all the way and lose every time, 8 if you win every time), with very few exceptions. And since character death is a chance to do something really cool, that's not a bad thing. It also keeps the game fairly short (2-3 hours)
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