Best Place to Start on Game Design
stefoid:
Quote from: SaintSinner40k on September 15, 2011, 01:01:54 PM
So I have been mulling over this idea for a sci fi horror game for a while, & have even wrote up some basic background & system ideas for it, but am having a hard time figuring out exactly where to start doing the big work at.
I'm a big player of White Wolf games so I am sorta leaning on writing up the background for the factions & universe as a whole first before really fleshing out everything else. Where do you guys normally start when you really throw yourselves into a project?
If its the setting thats most important, concentrate on that, and use some existing rules you like.
If there are things you want to say/empasize about the setting, that you think you are going to need your own rules to back up - make a four or five point list of them, and work out how your system design will support those things, starting from the most important one first.
Navigation
[0] Message Index
[*] Previous page