[Storied] Constructive Criticism Wanted

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JoyWriter:
Sadly I'm not that familiar with Montseguer 1244, to really be properly helpful I'd need redonkulous detail like:
When playing your character, what were the main activities they were involved in,
to what extent did you guide your character to situations that interested you, and to what extent were you suprised by your own actions in character,
how did your emotional engagement with the situation and the tone of the game change over the session,
how large or small were the intercharacter conflicts between players,
was it ever apparent that other players were building off the stuff that you contributed, and when,
where was most of the time in the session spent, and the general flow of the narrative, stuff like that!

This kind of stuff makes the difference between helping design a game for your purposes as opposed to helping polish a game that might end up ruggedly and consistently producing play you're not that interested in!

On the principles you've mentioned there, the last one doesn't seem to be effected by your rules yet, any more thoughts on what you want that to look like?

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