Started by Erik Weissengruber, January 09, 2012, 11:53:24 AM
Quote from: Erik Weissengruber on February 02, 2012, 09:47:30 AMHero Points and SuchA number of characters a carrying penalties (reflecting failure to overcome the Fear of Dragons) and bonuses from individual victories. In addition to the 3 Hero Points given at character creation, and 3 Hero Points for completing a story arc, they will get 3 at the start of the next sessions. This means that next session that have 9 HP to spend on character improvements, getting out of tight situations, etc. In addition to the 10 to 15 character creation points they have sitting around.
QuoteOne of the reasons that you havn't seen a lot of descriptions or discussions about using stretches to define a creature's abilities, is because this appears to be your own interpretation. It sounds like it could work, and certainly by challenging the PC's it provided an opportunity for creativity.
QuoteFor the write up of a ghost, it may be appropriate to rule a physical interaction a stretch, or maybe impossible, this isn't placing it on a scale of difficulty relative to the players, it's just saying that hitting it with a sword would stretch the story and or genre's credibility.
QuoteI wasn't trying to drift the rules set, just connect the dots between the "Before Starting" material on pages 8-9 and the material on Stretches (52 - 53), Credibility Tests (74-75), and Extraordinary Ability Frameworks (96-106).