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(November 03, 2007, 04:35:43 AM)
The Forge Forums
General Forge Forums
Last Chance Game Chef
(Moderators:
Mike Holmes
,
Jonathan Walton
)
Welcome to Game Chef 2012
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Topic: Welcome to Game Chef 2012 (Read 21653 times)
Jonathan Walton
Moderator
Member
Posts: 1424
Re: Welcome to Game Chef 2012
«
Reply #30 on:
April 16, 2012, 08:51:38 AM »
Posted a
quick update
on where we stand now. More info coming soon.
Logged
Troy_Costisick
Member
Posts: 871
Re: Welcome to Game Chef 2012
«
Reply #31 on:
April 16, 2012, 01:59:28 PM »
Congrats to all who finished. Looks like it was close to 90 games submitted this year. At first I didn't think it would be half that many. Jon is that a record for submissions?
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jackvice
Member
Posts: 10
Re: Welcome to Game Chef 2012
«
Reply #32 on:
April 16, 2012, 10:58:33 PM »
I have a question for you, Mr. Walton: is eligibility "self-defined"? how do we know a game is eligible for vote in peer reviewing? Because (like in my case) I asked for the Master Chef's help to define if my english entry was eligible or not.
And really, great work. I can't imagine how is difficult to manage all those games.
And congratulations to every participant, too ^^
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Jonathan Walton
Moderator
Member
Posts: 1424
Re: Welcome to Game Chef 2012
«
Reply #33 on:
April 18, 2012, 08:17:54 PM »
Just
officially opened peer-reviewing
.
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Jonathan Walton
Moderator
Member
Posts: 1424
Re: Welcome to Game Chef 2012
«
Reply #34 on:
April 29, 2012, 08:53:20 AM »
So I went ahead and ran the results of peer-reviewing and voting, despite still missing a couple votes. At this point, the remaining votes will either add a new runner-up or move a runner-up to a finalist, and we will deal with that when and if it happens (only a slight chance of either, I think).
Game Chef 2012 Preliminary Results
Congratulations to all participants and I look forward to begin reviewing the finalists with original Master Chef Mike Holmes. There's a few games that didn't make it to the finals that I want to look at too, because they caught my attention, but that'll have to wait for now.
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