The Last Word - Game idea
OrionCanning:
Heh, what happens if I submit a game with 3 different rules sets? I feel like my judges wouldn't know which rules to base their rating of my game on. Yet I like all these ideas and I don't want to pick just one. That would be silly, right? Besides they are now fleshed out enough that it's like taking candy from a baby. Oh wait. Word limit. Does that mean I should submit each one separately?
Mr Bruce's idea also has the advantage of never being the same game twice and thus better meeting the theme of the competition. I guess that means I'll be retiring the old meat tenderizer.
OrionCanning:
I'm going to break this competition. :(
OrionCanning:
Okay, here's what I've got so far.
The Last Word.pdf - https://docs.google.com/open?id=0B3a8hYdn1DAZTm1VTHJhc3pxLXc
I'd be happy with submitting this.
But I'm going to write two more versions.
Anyone feel like playtesting?
OrionCanning:
I added a new set of Alternate Rules Based on Robert's idea, called The Last Hour
https://docs.google.com/open?id=0B3a8hYdn1DAZZGt0eldVeHhsdzA
Mathalus:
I’m liking the game so far.
I love the type setting, but it is really hard to read against that brown paper. How did typing paper get so brown?
Fun Parts
Revealing the prophecy
Trying to tell the story carefully so that it matches.
Being Coyote and trying to figure out which direction the story is going so you can subvert it and score a point.
I wish that The Mimic and the Doctor had the potential to control the epilogue somehow.
I wish someone could get one guess at the prophecy right before it was revealed. Guessing is fun.
I wish that right before or after the brainstorming session, everyone got the option of crossing out and replacing one of the items on their list. Then it would be more likely for everyone to take a moment to read the things that were likely to come up, and they could tailor the list just a bit.
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