Snowy Mountain Syndrome

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Jason Petrasko:

Ingredients: Doctor, Lantern, Coyote, Mimic
Theme: Last Chance

So right, like I totally took the title from a short story in the Haruhi franchise. I doubt Tanigawa will sue though.

Snowy Mountain Syndrome

Its late in 1811 when your wagon train is forced to head up the mountain sides somewhere in the Oregon country's cascade mountains to avoid a particularly nasty storm, or at least that is what your scout and mountain man has told you. Now you try in a vain and futile way to take the load of furs and group of settlers through these mountain woods. The goal: to reach Fort Astoria where the Pacific Fur Company's ship Tonquin is waiting for you, payment on delivery. That's when the storm turns north and the snow traps you there in dense woods of evergreens with only the howls of the coyote to pierce the harrowing sound of the wind. After the first day, you find the smoldering remains of one of your folk, only no one is missing.

Under flickering lantern light the doctor asks his strange companion, the native turned white man, why he has tears in his eyes. His answer frightens you all: "One of us is the Coyote Spirit. One of us is a murdering trickster god, trying to do anything to return to the world in human form. We can't let it." Its the impossible words of a mad man, or so you all thought that second day. However, now its the fifth day and stranger things keep happening. Surely this is your last chance to escape this madness and return to the world of the sane, if only the snow wasn't so deep and your feet weren't so cold...

Ok, so I think I have a solid idea, now its a matter of like just making the game work. Its going to be a pre-established mystery, so its only playable once unless you want to create an alternate ending. The character that has been killed and replaced will be predetermined, along with a few other elements of the mystery.

More to come as I progress.

jackson_tegu:
DRIPPING

WITH

TERROR.

BlazmoIntoWowee:
Sounds like a fantastic seed.  Could be amazingly atmospheric.

UserClone:
I LOVE these kinds of games, and the setting you've chosen is FANTASTIC. I think this is probably my favorite combination of Coyote and Mimic so far, but be careful not to just leave Doctor and Lantern as weakly represented as they currently are (or else use one or two of your random threads to shore up the missing ingredient(s)). I like what I'm reading. Get to work! :)

mcdaldno:
I agree that Coyote and Mimic are spot on here, but Doctor and Lantern run the risk of being "just colour" in this scenario.

1.) What were your four random threads? Did any of them have mechanical or structural ideas that you could steal for this awesome scenario?

2.) Why is the Coyote Spirit a pre-determined character in a pre-determined mystery? There are a number of games that randomize who the betrayer is, and they function really well - Battlestar Galactica (the board game), Shadows over Camelot (the board game), The Mountain Witch (well, it has "Dark Fates"), etc. Having that be randomly generated could allow players to create some awesome mysteries themselves.

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