Snowy Mountain Syndrome
Jason Petrasko:
Struggling a bit to define the 12 character roles available for play, so far I have this but some are uncertain: The Mountain Man, The Aging Pioneer, The Brash Gunman, The Understanding Native, The Struggling Merchant, The Wealthy Wife, The Curious Daughter, The Retired Sheriff, The Thoughtful Boy, The Eccentric Banker, The Quiet Stranger, and The Odd Foreigner.
BlazmoIntoWowee:
That doesn't sound too much like struggling; sounds like fruitful creativity to me.
Jason Petrasko:
The struggle is more time related, since my ideas for the game keep expanding. I need to prune this tree soon before I miss the deadline entirely. I'm looking at scaling back the character definitions already (the character details) and possibly the twenty scene cues somewhat. Its hard to gauge how much one can just done in a week and all that.
Jason Petrasko:
woooo
draft text is almost written, though its rough!
now I just need History worksheets, Character definitions, and Scene cues!
current pdf for your reading pleasure: http://wishray.com/sms/sms%20draft%20one.pdf
I'm pretty damn excited, its shaped up into quite a game. Though, keeping it under 3k words will be serious work.
DevP:
Word count: it pains me to say it because the prose is really nice. But: for a GC draft, you may well replace some prose with a less verbose version if you're way over. (Maybe have a GC and Verbose edition both available, as per the Judge's whim.) In any case, the prose works for me. I'm impressed that, in this short time, you have a text that is looking to be legible by non-gamers.
I'm excited to see the individual characters and presumably some tables that will be rolled on to generate scenes. The game works with a smaller number of players, correct? Perhaps only having a few character roles ready for the GC edition is a worthwhile limitation.
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