Liminál

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Robert Bruce:
My current challenge:  Designing these secret character sheets.

How do you develop characters with enough depth to know when they're being normal/weird

- and not take too much time during character creation?

- and not feel too individually contrived or essential?

- and not feel too put on the spot?

So far my idea involves selecting three questions from a list, and passing them to the player on your left.  You answer the questions you are passed on your character sheet.  You then pass those questions to the left once again, again answering the questions you are passed on your character sheet.

With a 4-player setup, I envision the player opposite you will play the character on your character sheet in scenes.  They will know half of the questions asked of you.  Having questions in common will help connect the different characters as long as the questions are written specifically enough.

With a 5-player setup, it's possible for the player who plays your character in scenes to know none of the questions posed to you during character creation.  This can be done if the player who plays your character in scenes is two spaces to your left. 

Robert Bruce:
Oh snap.  So about the idea above.  What if you are passed a question you've already answered?

How about special alternate questions which can be answered if you've already answered that one?

Robert Bruce:
Another problem:  where our characters really are.

When we play a character in certain RPGs, there's two sorts of things we know about our character.  There's the stuff on our character sheet, which we're somewhat committed to.  When asked what our Strength is, we can demonstrate it there. 

There's also the part of our character which is in our heads, contained in the nebulous thing called our character concept.  If someone asks a question about our character and the answer is not on our sheet, we decide right there what the answer is. 

So, how does it feel to be told that the character you're playing in a scene would not do what you are doing?  What kind of assurances would you require in order to trust that this is so?  Is it OK to just trust that person with their authority?  Is there a conflict of interest there which threatens that trust?

Robert Bruce:
Alright, where I've settled for Passing:

If it feels right, cool.

If it's weird, make them roll dice.

BlazmoIntoWowee:
I hope you've been too busy designing this to post about it, because I'm looking forward to it and hoping I get to be one of the four reviewers.

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