Liminál
Robert Bruce:
Quote from: OrionCanning on April 14, 2012, 11:49:40 PM
Looking for good questions I found that Larry King says the best interview question is "Why?" Something like, "What are you most proud of." might be an interesting question, but the most interesting part is why they are most proud of it. Well, according to Larry King. Not sure if you want to take that advice but it might be interesting to add a why to the questions. Here's some suggestions along those lines.
What did you leave behind (and why did you leave it)?.
What do you need to accomplish before you can go back? Why?
What things do you find yourself doing that you said you'd never do? Why do you do them?
What inspires you to do good? Why?
What are you scared of? Why?
What do you want out of life? Why?
What do you wish you could do over? Why?
Who do you love, and why?
Who broke your heart, and why did it hurt so much?
Awesome. Just wait!
OrionCanning:
I just read it, and the awesome is yes. Now I want to play. I really like the idea now of there only being one Mimick, surrounded by other players who are essentially out to get him with knowledge he isn't privy to. What's really interesting is the paranoia of The Body Snatchers is reversed. The Body Snatcher is lost and confused, constantly on his guard, trying to be friends with people who would come at him with hatchets and pitchforks if they knew what he really was. Super cool.
Also having other players be the authority on your character and in control of your character sheet and have ways to punish you for being wrong is awesome. If fits the theme beautifully. It would not be awesome if we were playing Dungeons and Dragons, then your friend's would just be being jerks. Unless you were playing a mimic, then maybe it would be cool again.
I'm happy and flattered to see my suggestions on the questions helped you. I also thought the way you integrated making the "why" an important question by having one player answer the first ppart of the question and a different player answer the second part was really smart.
I'd like to see you go a little more into how the game ends, like what happens if they never get alienated. I wasn't sure if there was an ending where they just fit in really well. And I'd like to have a little more detail on how things should go if they turn everyone into mimics or if they return. I'm sure if you had more time you could do that.
So yeah, bravissimo and good luck in the competition.
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