Started by OrionCanning, April 07, 2012, 01:06:47 AM
Quote from: OrionCanning on April 15, 2012, 04:49:16 AMActually, I realized I wasn't sure which rules version you thought needed more seeds. After some thought I figured the alternate rules needed seeds more because they start with blank lists and blank characters. I had already made up a list of vague themes, 1 for each card, that was just sitting unused at the end of the PDF. the suits in this list are actually already themed, it was a list I made because I didn't understand your idea at first. Hearts are different types of people, Spades are vectors of desire and conflict, Diamonds are objects, and Clubs are places. I just added a line in the alternate rules that said you could draw 4 cards and use them as your themes if you like. So you might, for example, end up with the four themes... *draws four cards* The Self, The Cure, The High Priestess, and Betrayal. Surely this list could be used in more complex and dynamic ways too. If you'd like to specify where you think the game needed more seed material, please do.