The Lies of Passage

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UserClone:
Another good option is to have a rope for each player, and they can tie/untie slipknots in it to act as "counters." This has the added awesome of everyone learning how to tie a slipknot.

Jason Pitre:
That sounds astounding and has the side benefit of potentially dragging kids into the hobby. I also particularly appreciate the actual coyotes in the game. Will there be some incentive for the coyotes to disagree with each other for personal glory?

Are you looking at  The Extraordinary Adventures of Baron Munchausen as an inspiration for this? 

Lucas 'Tor' Garczewski:
Disagreeing and mocking each other will be an option, yes, though I'm trying to emphasize the pack more and the Young Coyotes vs. Old One opposition (though it's not a real opposition, and you'll see why in the text) over "intra-party" ;) conflicts.

I played The Extraordinary Adventures once and I felt it was... looking for the right word... a bit forced? Meaning: you get a topic and are asked to improvise. I like to think I'm at least passably good at improvising and yet I didn't enjoy awkwardly trying to tell a story about something so absurd as that game's prompts, a story that I didn't particularly like or relate to... Maybe it was the absurdity of it then? Not sure.

Anyway, I'm looking to create a much more co-operative game, more laid back and casual.

I'm at a solid 2000 words and getting ready for a major rewrite tomorrow (iterate, iterate...). If you're curious what's cooking, head over to Twitter's #GameChef tag or catch me at @LGarczewski.

Jason Pitre:
Makes sense; my first thought when you described the game was that it sounded like jockeying for position and one-upmanship would fit in well.  I am indeed following on twitter now.

Lucas 'Tor' Garczewski:
It is now 2:19 AM and I'm dead tired but very happy I made it.

Here's the game, enjoy:

https://lgarczewski.files.wordpress.com/2012/04/lies-of-passage1.pdf

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