[Changes] Matthew SB's thread of noodling
Matthew Sullivan-Barrett:
OK, in keeping with my resolution to engage with the forum posting and such this time around, here’s my rough beginning musings.
Random thread ingredients:
Drift: Playtest draft available
http://indie-rpgs.com/archive/index.php?topic=6923.0
So, from this one comes the evocative word “Drift”, as well as the concept of changing culture/technology. And space travel. Not bad for such a short thread.
No Greater Love: Power 19
http://indie-rpgs.com/archive/index.php?topic=23843.0
Uncanny, how much overlap between this write-up and my Little Game Chef submission Chained... Weird. So of course there is lots I like, but am leery of re-treading thematic material I’ve hit before. Still, rich with potential ingredients:Dignity as currency; Characters “born to die”, facing personal demons to save something; A great city sunk into corruption.
Look Ma, I’m a Newbie
http://indie-rpgs.com/archive/index.php?topic=22877.0
Another short one, maybe there is something to do with the title. Or related to chat RP, though I’m not very familiar with it. I like the discussion of GMless play, with GM duties broken down by Leadership and Authority. That split may be fruitful.
Deisgn Patterns of a Successful RPG question
http://indie-rpgs.com/archive/index.php?topic=26149.0
...And very short again. Still, this has a nice nugget of breaking down Skills, Gifts and Traits, maybe that would be useable.
As for ideas, I’m kind of hung up on two that don’t either seem even half baked yet.
1) The players have a mystical understanding that the world is about to be judged and each needs to change something important in the world before judgement comes. Kind of an Unknown Armies thing, maybe, with the world about to be remade and they need to set things up so it will be remade how they want. Only none of them agree about what needs to change.
2) Looking at the Blood and Glitter(Mick Rock) book I was taken with the idea of a band falling apart on their final tour. Make up the band’s last album using the album cover meme from years ago(http://mightyatom.blogspot.com/2008/01/album-cover-meme.html); come up with how they were going to change the world, how they haven’t, and how they may still; playbooks for different rock-n-rolla archetypes; incompatible character interests. I dunno, I’m pretty hung up on the album cover as part of group char-gen, but I’m having trouble finding synergy with the ingredients. Fie.
In either case, I’m looking for ways that the game rules get modified and marked up through play, such that a slightly different game is played each time. Not a totally new idea, but one that interests me.
Perhaps it will all seem clearer tomorrow...
Any thoughts welcome, of course!
jackson_tegu:
Slightly damaged link, here's the good one: http://mightyatom.blogspot.com/2008/01/album-cover-meme.html
Good to have you on board, Matthew!
Yeah, i was also having a hard time with early ideas based on just the theme and trying to fold in ingredients. Maybe back it up a little bit, conceptually, and try it again?
Both your ideas so far could go somewhere, for sure, but i bet you have others there too, just waiting to synergistically combine for your great glory.
Course, i could be just spittin' water over here. Not sure.
If not helpful, at least i can be a cheerleader. Yay! Gooooooooooooal!
Matthew Sullivan-Barrett:
Cheers, Jackson!
A good excercise in not holding things too tightly, I suppose. I'll file the "Monsters of Glam" band game away for later exploration. My fitful sleep bore no new fruit, but I've got all these scraps of paper with potential ingredients to start mixing-and-matching, we shall see what comes of it. If nothing else sparks, I still like the Unknown Armies meets In A Wicked Age idea.
So many fabulous ideas percolating in this forum here, I'm almost scared to click at this point when my own attention is adrift without a rudder.
Alons-y, Alonzo!
Matthew Sullivan-Barrett:
Well, none of my other ideas ended up being more interesting(to me) than Monsters of Glam, so glorious synergy be damned, I'd rather just have something to work on. Though some good ideas for the save file came of it.
I've got to get some plans straight before I post more though.
Nathan P.:
Better to write a game you're excited about and not win Game Chef, then the other way around.
Good luck!
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