[The Coyote Lode] My 2012 Game Chef Entry

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Troy_Costisick:
Here's the link to the map: https://docs.google.com/file/d/0B9KW0-YiNVWqaEFyZEdtcWpwenM/edit

Let me know if it works! :)

Peace,

-Troy

Troy_Costisick:
Rough draft is basically done.  On to revising and testing!

Troy_Costisick:
Okay, I think I have everything finished now.  I'm probably going to max out Jonathan's and Mike's tolerance on word count, and that's after I cut out a bunch of things I wish I could have kept! 

It will be 33 pages long, but almost all of it is character sheet and map-related junk.  The actual text took up less than 8 pages in my Word document.  Anyway, I'll probably post it in the morning.  Wish me luck!

Peace,

Troy

Troy_Costisick:
Heya,

The game is done and ready for sharing!  Here's the link to the PDF: https://docs.google.com/open?id=0B9KW0-YiNVWqMnVrcnpxZzRVc00

Hope anyone who reads this gets a kick out of it.  Don't be surprised if I talk about this game some more in the Game Development forum.  Thanks everyone :)

Peace,

-Troy

PS: Let me know if the link doesn't work.

Mathalus:
The link works great for me.

I’ve only skimmed your document, but I have plenty of dumb questions. :)

Do you start playing all three characters, or do you play one character and then when that character dies, you bring in the reinforcements?

Is there and mechanical difference between the gunslinger and the gambler?

Why not save us some time and write the equipment that is automatic on the character sheet. If it gets used up, cross it off.

To save even more time, why don’t you just make three character sheets. One for Gunslingers, One for Gamblers, and one for Doctors. Give them a list of appropriate feats and have them circle a few. That would speed up the onerous character creation process.

Rather than letting zombies be controlled by the GM, why don’t you let players go nuts and attack their own party. That’s sort of a fun release. Then, when their zombie dies, they can come back as a character. That way, they can choose their preference (run away as a zombie and screw around for a bit or attack the party quickly and really ham it up, so they can come back sooner).

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