My initial ideas--which ones grab ya?

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JeffR:
I'm in favor of Troperific, if only so that I won't have to write something like it someday.

(However, you appear to have a duplicated ingredient for it.)

Mathalus:
Joel, Tropperific is what you NEED to do. Also, you should cross it with a list of scenes so that you learn how to do very particular scenes given random tropes.

1. Setting - Where are we?
2. Atmosphere/Mood - What is it like there?
3. Introduction - Who is it we are dealing with here?
4. Exposition - Necessary information. Quick and Clever.
5. Transition - getting from one place to another. Fast.
6. Preparation - What will it take to prepare for the task at hand?
7. Aftermath - How does the character feel about what just happened?
8. Investigation - Gathering information.
9. Revelation - The reader/audience finds out something important.
10. Recognition - The character finds out something important.
11. The Gift - Using a prop with emotional investment and turning it into a weapon, emotional or otherwise.
12. Escape - The character is trying to get away, avoid, or hide.
13. Pursuit - The character is trying to follow, capture, or secure.
14. Seduction - Someone must convince someone else.
15. Opposites - Two characters from seemingly opposite poles are forced together.
16. Reversal of Expectations - A character expects a certain, very clear outcome, but another character surprises him, influencing him to reverse his intention and do something else - practically the opposite of what he planned to do.
17. Unexpected Visitor - Someone unexpected shows up. Problems arise.
18. Flashback – A memory
19. Dream Sequence – Probably hokey.
20. Milk the Dramatic Irony – You know something the characters don’t!

Joel P. Shempert:
Oh hell yeah, I def wanna tie generated tropes into specific components of play/the fiction. Like, everyone generate a trope and attach it to a character! Now a trope for the general situation! Now a trope for the first scene! And so forth.

I love this idea, but I really think that what I've written plus Archipelago is probably 75% of the game, so I'll probably concentrate my contest energies on another entry.

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