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(November 03, 2007, 04:35:43 AM)
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Coyote Apocalypse
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Topic: Coyote Apocalypse (Read 684 times)
Stan
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Coyote Apocalypse
«
on:
April 15, 2012, 03:51:21 PM »
Here's the submission:
Coyote Apocalypse, coyote spirits racing to reform their god and competing to be dominant:
https://docs.google.com/open?id=0B3-re9IokgC4Z0NLSTdMVzRvdFE
Unfortunately, there is one key play aid that kept getting hosed up when I tried to paste it into the main file. Here's the Essence Map as a separate file, sorry for the inconvenience:
https://docs.google.com/open?id=0B3-re9IokgC4RzZvUmNkcmNJbzA
The game uses the ingredients coyote, mimic, lantern, and the the following thread on relationships:
http://indie-rpgs.com/archive/index.php?topic=24560.0
I wish I had more time/room to add more gaming advice, more setting info, and more options, including GMless play. But I was barely below 3000 words not counting play aids.
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Stan
Member
Posts: 4
Re: Coyote Apocalypse
«
Reply #1 on:
April 15, 2012, 04:00:36 PM »
And yea, I know my art and layout abilities are primitive at best.
I believe I forgot to mention that the only bit of art is open domain as far as I can tell. I found it here:
http://www.clker.com/clipart-coyote-2.html
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