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46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 32 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Coyote Apocalypse  (Read 773 times)
Stan
Member

Posts: 4


« on: April 15, 2012, 03:51:21 PM »

Here's the submission:

Coyote Apocalypse, coyote spirits racing to reform their god and competing to be dominant: 
https://docs.google.com/open?id=0B3-re9IokgC4Z0NLSTdMVzRvdFE

Unfortunately, there is one key play aid that kept getting hosed up when I tried to paste it into the main file. Here's the Essence Map as a separate file, sorry for the inconvenience:
https://docs.google.com/open?id=0B3-re9IokgC4RzZvUmNkcmNJbzA

The game uses the ingredients coyote, mimic, lantern, and the the following thread on relationships: http://indie-rpgs.com/archive/index.php?topic=24560.0

I wish I had more time/room to add more gaming advice, more setting info, and more options, including GMless play.  But I was barely below 3000 words not counting play aids. 
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Stan
Member

Posts: 4


« Reply #1 on: April 15, 2012, 04:00:36 PM »

And yea, I know my art and layout abilities are primitive at best.

I believe I forgot to mention that the only bit of art is open domain as far as I can tell.  I found it here: http://www.clker.com/clipart-coyote-2.html
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