
Guadalupe the Pirate GenCon 2004 Demo
Guadalupe Smith is a pirate. He is
looking for the Skeleton of Cadavra. He is looking for the Skeleton
of Cadavra because Cadavra killed his father. He'd be looking for
Cadavra himself, but Cadavra is dead, so Guadalupe Smith has to settle for
Cadavra's skeleton.
Captain Blind is also looking for the
Skeleton of Cadavra. He is called Captain Blind because he is
blind. We know he is blind because he has a pirate eye patch on both
eyes. Captain Blind has a seeing eye dog named Dead Dog. The
seeing eye dog is named Dead Dog, because it is dead. Captain Blind
doesn't know his dog is dead because he's blind and can't see; and because
he's really really drunk. Captain Blind has forgotten his dog's real
name, but everyone else keeps saying its a dead dog, so now Captain Blind
calls it Dead Dog too..
Captain Blind has a map to the Skeleton of
Cadavra. He can't read this map because he's blind. He also
can't read this map because its tattooed on his ass. It was tattooed
on his ass in a special code that can only be read by a cross eyed
donkey. Captain Blind was really really really drunk that
day. Captain Blind would like to call up his friend Guadalupe Smith
because Guadalupe owns a cross eyed donkey. Maybe Guadalupe Smith's
cross eyed donkey can read the map tattooed on his ass, because he's a
cross eyed donkey and the map can only be read by cross eyed
donkeys. Plus its hard to see because its on his ass. But
that's ok because he can't see it anyway being blind. But he can't
reach his friend Guadalupe Smith because his cell phone is broken.
So he'll have to sail over to Guadalupe's island. Guadalupe
is alone in his hut by the ocean on a tiny island. Guadalupe has
been living alone on this island ever since he lost his marbles many years
ago. Guadalupe owns a cross eyed donkey. He is trying to call up his
old friend Captain Blind so he can have his ass read his ass, but he can't
get through because Captain Blind's cell phone is broken. Guadalupe
sees Captain Blind sailing his boat over to his island. Captain
Blind tries to dock the boat, but he doesn't do a very good job because
he's blind; and because he's really drunk. The boat crashes on a
reef. Captain Blind wades to shore pulling his dead dog Dead Dog on
a leash behind him. Captain Blind
has a new pet parrot. Captain's Blind's new pet parrot is named New
Pet Parrot because that's what people call him. Captain Blind's new
pet parrot likes to crap on people's heads. Captain Blind's new pet
parrot, New Pet Parrot tries to crap on Guadalupe's head.
Guadalupe runs around and around but its no use. New Pet Parrot
craps on his head. Guadalupe
sticks his head in the sand to wash off the parrot crap. It would
probably be easier for Guadalupe to wash off the parrot crap in the ocean,
but Guadalupe lost his marbles many years ago and now only washes using
sand. Fortunately when
Guadalupe sticks his head under the sand, he spies his lost marbles.
After all these years Guadalupe has his marbles back. Thanks
New Pet Parrot. Nearby the cross
eyed donkey starts laughing.
Featured Effect, the Bizarre:
This demo wins the prize for single most bizarre game ever played in by
me. It resembled listening to a bunch of really drunk people trying
to tell a story, structured like reading a Dick and Jane book.
It made no sense, it didn't need to make
any sense. Its was just bizarre, almost surreal.
Universalis games sometimes get
silly. Often this is because players are nervous at the amount of
power they have over the story. They're anxious that they might
screw the story up so their first inclination is often to retreat into
silly humor. Its ok if your friends laugh at you when you're doing
silly humor. Its not okay if they laugh at you when you're trying to
be seriously dramatic. So being silly is much safer. Usually
this wears off after a couple of games and a little bit of practice.
The players realize they aren't going to screw anything up and can
actually tell a good story themselves.
Other times the game gets silly simply
because its time to be a little silly. Maybe its late,
everyone is tired, but no one wants to break up the session just
yet. Maybe everyone just has a case of the giggles.. Whatever
the reason, Universalis is a fine game to play when you're just in the
mood for something ridiculous. You're not "ruining" a GM's
carefully planned scenario by being silly. There is no prep time
being squandered. Just pick up some Coins and let the free
association start flowing.
It won't be high drama, but it can be
strangely cathartic.
---Ralph Mazza
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