*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
June 15, 2021, 07:18:21 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 141 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: [TSoY] Pool refreshes  (Read 5557 times)
Belinda K.
Member

Posts: 28


WWW
« on: May 10, 2006, 01:36:14 PM »

Can PCs refresh pools as part of normal gamey actions (e.g. "While I spend the night out drinking to refresh my Vigor, I'll also ask around in the pub if anyone has scene the Man in the Black Hat.") or must they be actions solely dedicated to pool refreshing? Can PCs ping keys while in a pool refresh scene?
Logged
rafial
Member

Posts: 594


WWW
« Reply #1 on: May 10, 2006, 01:49:06 PM »

We actually had this come up last night, and we said yes.  We had scene that started out as pool refreshment, and then two PCs had a contest, and another scored some XP off a key.
Logged
Clinton R. Nixon
Moderator
Member
*
Posts: 2624


WWW
« Reply #2 on: May 10, 2006, 05:35:22 PM »

Yeah, totally. I've got no problem with more than one thing happening in a scene.
Logged

Clinton R. Nixon
CRN Games
Eero Tuovinen
Acts of Evil Playtesters
Member

Posts: 2591


WWW
« Reply #3 on: May 11, 2006, 01:34:13 AM »

I require that an action for pool refreshment is voluntary and for entertainment purposes only. But anything else can happen in the same scene, of course. The point is that the character has to initiate an activity for no other purpose than pool refreshment, whatever happens later on. If the character has to do it anyway, it's not refreshment.
Logged

Blogging at Game Design is about Structure.
Publishing Zombie Cinema and Solar System at Arkenstone Publishing.
Steve Segedy
Member

Posts: 97


WWW
« Reply #4 on: May 11, 2006, 07:56:17 AM »

We had the same thing happen in our game last night - a bout of drinking, intended as a pool refresh, turned into one PC sloppily hitting on another PC's sister.  The interaction that followed triggered some keys, and ultimately a punch in the face and a nap for the first character. 

On a slight tangent, I'd be really interested in seeing examples of the kinds of activities people do for pool refreshment.  Our game is set in ancient China, and I've been trying to think of culturally-specific activities that might qualify for pool refreshment.  Here are a few I've come up with:

Vigor
  • exercise - sparring and military training, practicing martial arts forms
  • endurance contests - tests of strength, arm wrestling, drinking contests, etc.
  • refreshing manual labor -helping around the farm, chopping wood, etc.
  • physical abuse - getting drunk, fasting, bloodletting, etc.

Instinct
  • courting - conversation, dancing, etc.
  • gambling - games of chance, mahjong, cricket fighting, etc.
  • performing - practicing with an instrument, listening to music, telling stories
  • social grooming - being bathed by servants, having hair styled, etc.
  • art - writing poetry, practicing calligraphy
  • animals - tending cattle, grooming horses, etc.

Reason
  • strategic thinking - playing games of skill like Weiqi (Go), studying battle plans, etc.
  • debating and oratory - discussing the Will of Heaven, learning the latest gossip
  • scholarship -reading history, writing letters, studying genealogy, etc
  • business - counting money, doing inventory
  • craft - cleaning and sharpening tools, adding a final "loving touch" to the work

Do any of these seem off-base for pool refreshment?  Are there other obvious ideas that your groups use?
Logged

The Shab-al-Hiri Roach and Grey Ranks, available now at IPR!
John Harper
Member

Posts: 1054

flip you for real


WWW
« Reply #5 on: May 11, 2006, 10:03:07 AM »

Steve: Those are all great! I'm stealing your list. :)
Logged

Agon: An ancient Greek RPG. Prove the glory of your name!
Mike Lucas
Member

Posts: 17


« Reply #6 on: May 11, 2006, 11:23:11 AM »

Thanks for those great examples Steve! You should add them to the TSOY wiki so we don't lose track of them. It's great seeing how to bring setting-reinforcement into the pool refreshes. As far as whether any seem off-base, I think it's really up to the particular group you're playing with.

Do you use the newer "if it's a contest, you must win" rule from Clinton? This is in the wiki but not in the free online editions - when my hardcopy arrives in the mail I'll check if it's in there.

Logged
Steve Segedy
Member

Posts: 97


WWW
« Reply #7 on: May 11, 2006, 11:49:16 AM »

I'm glad the examples were helpful- it's been useful for me to list them out, as it helps get the setting more firmly planted in my mind. 

I'd seen that "you must win" rule, but I wasn't sure whether that was a new rule or a holdover from the first version.  I guess my instinct would be to not use it- it seems like the "refreshing" part of these activities would be that the pressure is off.  Kind of like the difference between horsing around with a ball in your backyard vs. playing in The Big Game.
Logged

The Shab-al-Hiri Roach and Grey Ranks, available now at IPR!
Twobirds
Member

Posts: 55


« Reply #8 on: May 11, 2006, 12:32:31 PM »

Yes, in the newer edition, it doesn't matter who wins.  The wiki is pretty outdated in places.

- George
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!