Started by GreatWolf, January 02, 2008, 06:32:13 PM
Quote from: GreatWolf on January 02, 2008, 06:32:13 PMWhat's so friendly about Primetime Adventures?It's a scientifically documented fact that people who play Primetime Adventures with each other have a 73% chance of being better friends and closer people as a result. Why is this? I have an idea.Primetime Adventures is a standout among many indie RPGs in that it lacks a competitive edge. Even conflict feels more like gambling on desired story outcomes than actual character opposition. Character "failure" is not the result of another player's opposition, be it another PC or the Producer, but ultimately the vagaries of the card draw. As a result, the circle of the game is quite friendly.
Quote from: Redone on January 06, 2008, 07:12:26 AMMostly, you are right. But... there is place for characters opposition. In my last PTA session I didn't like the choices my friend Filip made, his character was in love with a woman that was my character's biggest enemy. When he was in a conflict whether he will be with her (if he wins) or not (if he losses) I did something interesting. I gave all my fanmail dice to the GM and as a result Filip lost the conflict. Ha was a bit shocked about this, but the truth is, there's a lot of room for being nasty to other players in PTA
QuoteNow, that was also the very first time I've seen Magda pushing her goals in the story via means different than her character's direct actions. I can't deny that it was the strongest choice she took during the few months we've been playing together. But at the same time, in that particular context, I consider it a failure at successful play.
QuoteEither way, I'm a bit sceptical about your statement. I think a lot depends on how the group decides to use the game. It may not have an in-built competitive edge, but at the same time, I don't think there's anything that effectively blocks competitive behavior. It's like saying D&D can't be used in a non-competitive way, while thousands of people across the world play it that way.I wonder to what extent your position is affected by cultural influences. You're obviously immersed in the whole Story Gamey culture of awesome, and as such, you're heavily soaked with those awesome memes. Now, here, on the other side of the ocean, we're effectively outside this whole awesome bubble. Furthermore, the culture of our country generaly promotes passive-aggressive behavior, so go figure. The accounts of people's experiences with PTA I've seen here in Poland, however rare they are, vary widely from what I usually read on foreign forums.
QuoteCould you expand on this? How was this a failure?
QuoteMagda's decision made me wonder whether we've been playing the same game for that whole time, actually.