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[IaWA] Future Consequences
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Topic: [IaWA] Future Consequences (Read 6200 times)
Rustin
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Posts: 95
[IaWA] Future Consequences
«
on:
January 31, 2008, 01:34:56 PM »
I had an idea about negotiating future consequence and enforcing future consequences.
Lets say, during negotiation I agree to have my character do something in the future instead of taking dice damage.
Later, I totally betray that negotiate agreement. I have my character do that thing I said I they wouldn't do. Right then, I take the dice damage.
Does this work with the rules?
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lumpley
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Posts: 3656
Re: [IaWA] Future Consequences
«
Reply #1 on:
January 31, 2008, 02:09:16 PM »
No!
That's how Poison'd works, roughly. But I would never ever recommend it for the Wicked Age.
-Vincent
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