Started by Shadow17, April 04, 2008, 02:56:09 AM
Quote from: Shadow17 on April 04, 2008, 02:56:09 AMHello Forge
Quote1. How do I make an r-map for the Dictionary of Mu and how can I make valuable characters? I was thinking about making NPCs in the city of Battlehymn, but how do I make relationships? Do I add these relationships as the story progresses or do I start with a fully-fledged r-map? How can I make an r-map for such a grim setting?
Quote from: Shadow17 on April 04, 2008, 02:56:09 AM2. How do I prep the 'feel' of the game I want to create? Besides the grim setting of mu, I want to have a fast and lethal setting. Give the PCs the feeling of being in 'hell'.
Quote3. How do I balance the PCs?I want players to use their demons over and over, whilst also giving starting PCs some extra power in the form of abilities (which do not add dice, however). How can I balance stronger PCs, but still the high need to use demons?
Quote4. How can I challenge the players to the limit, but keep them alive?I want to throw in murder, natural disasters, traps, all the works. But how can I make sure my only PC stays alive?
Quote5. Do I prep 'quests'?I have made some starting scenarios including an assassination, a visit to a pyramid, etc. But should I do this or let the players guide the story more? Is there not the danger of the pacing hampering greatly? How much should I intervene, move things forward?