Started by Joel P. Shempert, June 26, 2008, 03:44:57 AM
Quote* How has sorcery made this character's life better?
Quote from: jburneko on July 08, 2008, 11:26:39 PMRegarding Seth/Nobody. Yeah, it sounds like there's a lot of ingrained gamer habits there. However, may I suggest that backing Seth down from being involved with two other PCs was a mistake? You're right in that Sorcerer has no requirements that the PCs must "group up" but it also has no such requirement that they *don't* group up. It's indifferent. I ran a Sorcerer game where all the PCs were family members living in the same house and it was awesome. The human connection you're looking for with Nobody might very well be with the other PCs.
Quote from: Ron Edwards on July 08, 2008, 11:47:12 PMMe, I ask myself every time I do my rounds of today's news.
Quote from: Ron Edwards on July 08, 2008, 11:47:12 PMIn fact, I think you might do well simply to state your final requirements to the players and not negotiate one bit more. It must be pushing the limits of "tedious" pretty hard by now, actually, if they send you X and you send them marked-up red pen commentary, and then it goes 'round again. It's time to work with what you got.
QuoteA demon's Desire is not associated with any specific thing, place, or action. Instead, it tries to bring about its Desire with whatever it encounters. Whether it does the Desire itself, influences others to do it, or simply wants to be around that particular Desire in action, is up to the demon at the moment - any of these are fine.It does not crave its Desire in a drug-sense. It likes its Desire and thinks the whole world ought to tend that way, and might need a little help to get there. If the demon is a conversational type, then it will always bring a dialogue around to its Desire somehow.The demon's Binder is not responsible for satisfying its Desire and Binding strength is not affected by how much the demon is getting its Desire stroked. Doing things in accord with the Desire might give a bonus die to interactions, but again, that's not a matter of Binding strength. Failing to satisfy a Desire does not incur penalties to interaction or ritual rolls, nor will it lead a demon down the path of rebellion. A demon will not lose Power by missing out on its Desire as it will with its Need.A Need, by contrast, is for a specific thing or an action. There is no ambiguity, ever, about whether the demon received its Need and when the last time was. The demon may like its Need, hate it, or regard it as a physiological necessity. What matters is that it's literally addicted to it.Binding by definition makes the Binder responsible for providing the demon with its Need. Both participants understand this in full, for any and every instance of Binding, even if the sorcerer is Naive. Failure to receive its Need makes the demon lose Power, just as a Parasite or Possessor loses Power when outside a host. Under-supplying or frequently-supplying the Need does affect Binding strength and the demon's tendency to rebel or not to rebel.Desire is ideology, personality, taste, and preference. Need is addiction, payment, and power.
Quote from: Ron Edwards on July 09, 2008, 10:59:54 AM(One of the points you might want to make verbally during play, conveying it as a given rather than a negotiating point, is that Twitch does not make Nobody a sorcerer. Nobody is a sorcerer with or without Twitch.)