Started by Paul Czege, December 17, 2008, 09:07:09 PM
QuoteThey sent you away, and told the boss to never let you come back home. Baseball, apple pie and mom are all a lie. You start to kill the bugs, not just because you're told to, not just because you're a psychopath, not just to stay alive.. You kill them because you can't kill those sons of bitches that filled your head with tales of glory and honor, and sent you off to die brutally alone and afraid in the blackness. It's not sympathy for the travails of the aliens that drives you to hate your home. It's because home is worthy of your hatred.
Quote from: Ron Edwards on December 22, 2008, 01:59:45 PMGregor, have you run into this issue in actual play? If so, what did you do?Best, Ron
Quote from: Wolfen on December 23, 2008, 01:38:05 AMThe beauty of it is that how much lies below the surface is completely subjective.. because that content isn't *in* the game, it's in your mind, and those of your fellow players. You're not digging deep into the game, you're digging deep into your collective thoughts, feelings and values.
QuoteBut failed to provoke any character play, anything socially interesting, anything but one-dimensional focus on clearing the level.
Quote from: Wolfen on December 23, 2008, 01:38:05 AMThere was a recent thread about how serious 3:16 should be played on S-G. Dude seemed to think that the game was *supposed* to be played as beer and pretzels, and that the deeper themes lurking beneath the surface were incidental and accidental, and really digging into them would be drifting the game. At least one other guy seemed to share that same assumption. That there were deeper issues possible was apparent, much like seeing the tip of an iceberg; you know there's more there, but you may not realize how much.