Started by Sam!, January 25, 2009, 05:43:57 PM
QuoteAt this point she said, however, that the rules didn't quite fit her taste. It would be more fun just to co-narrate the dating in freeform-manner instead of aiming for the rules (this was what the review in a Finnish roleplaying magazine said as well). I explained that the rules were there to give narrating some structure, but concluded that they were to support, not to restrict the narrating, so we had quite a long freeform-ish start for the third scene. Yet I kept on giving her dice on the grounds of common feeling: "that's entertaing! oh, hilarious! Aki-Petteri is such a slob, re-roll that one" and she rolled them. Afterwards I'm pretty sure that this is exactly the right way to use the dice system.
Quote from: Eero TuovinenI don't consider BtI exactly a beginner's game because of the one-on-one nature of the game, but perhaps it's a good idea for people who come into the hobby with performance anxiety to play "in private" like that.
Quote from: Eero TuovinenIf you're going to continue with the one-on-one roleplaying experiments, you might wish to consider a GM-based adventure game. Something with concretely adventurous challenges, constraint and action. Something like the Moomin adventure you wrote a while back, perhaps, or Trollbabe. Might be interesting and different from the sentimental style of BtI.
Quote from: Emily CareThis is just how I envision play. Free play, in character or not, but brainstormy between the two players, with the dice awarded in response to reinforce what was described, and as you said, structure play. I generally do the bonus dice first, but interspersing the re-rolls works fine, too. I'll have to work on conveying all of that better when I revise the game.