Started by Courage75, February 22, 2009, 08:32:57 PM
Quote from: oliof on February 23, 2009, 07:59:49 AMKey of the betrayed LeaderGet 1 XP whenever you take harm in a team conflict where you cannot agree with your team and take harm as the leader.Get 3 XP whenever you are broken (Harm Level 6 or more) in a team conflict because you cannot agree with your team and take harm as the leader.
Quote from: Eero Tuovinen on February 23, 2009, 07:16:29 AM2. There is no difference from the usual, except that only the one assigned team member can make a check for Harm. The others are limited to making checks for bonus dice.
Quote from: Eero Tuovinen on February 23, 2009, 07:16:29 AM3. The characters can split any Pool expenditures among themselves as seems fit. One character might spend a Pool point to give a bonus die to another's check, for instance. The same goes for paying Pool costs of Secrets and any other expenses that might come up.