Started by Alexander Julian, July 13, 2009, 07:27:30 PM
Quote from: Melinglor on July 16, 2009, 06:54:12 PM"Choose what you do, then roll" is a pretty solid systemic framework for Story Now. "Roll, then find out what you do" is most assuredly not.
Quote from: Danny_K on July 17, 2009, 03:17:50 PM ...it seems to me that you might not be getting to address premise because the GM veto is there as a buffer, keeping the system from actually affecting the course of play.
Quote from: Melinglor on July 19, 2009, 06:58:38 PMI'm scratching my head a bit at that distinction, Alexander. If I squint I can kinda see that you're pointing toward two possible interpretations of the "Now"? Like, "action now" versus "meaning now?"All I can think to say is, Story Now is about action now (epiphenomenalism) because roleplaying is a social activity. "Answering theme all by myself" isn't Story Now because it's not engaging the group. It's simple authorship. And a single player authoring an answer to Premise/Theme is counter to Story Now activity, whether that single player is a "GM" or not.