About the Forge
|
Articles
|
Forum
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
July 03, 2022, 10:28:30 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
46709
Posts in
5588
Topics by
13299
Members Latest Member:
-
Jason DAngelo
Most online today:
52
- most online ever:
843
(October 22, 2020, 11:18:00 PM)
The Forge Forums
Inactive File
Arkenstone Publishing
(Moderator:
Eero Tuovinen
)
[Solar System] About Gift Dice
Pages: [
1
]
« previous
next »
Author
Topic: [Solar System] About Gift Dice (Read 7551 times)
Paolo D.
Member
Posts: 78
[Solar System] About Gift Dice
«
on:
April 21, 2010, 04:06:06 AM »
These days, I'm going to play one Solar System and one TWoN campaign. In each of them, we are using the Gift Dice optional rule: in the first group, to "attune" our play preferences (mostly, we never played together); in the second group, more to encourage a shy player, to be true. :-)
I had some trouble understanding how it works exactly: it's like the Fanmail of Primetime Adventures, where you get the fanmail and you spend it later for a bonus? Or it's something different?
Thanks for the attention, and eventually sorry for the english... ;-)
Logged
Eero Tuovinen
Moderator
Member
Posts: 2775
Re: [Solar System] About Gift Dice
«
Reply #1 on:
April 21, 2010, 05:59:54 AM »
Ah, perhaps this isn't as explicit as it should be in the text. The Gift Dice are usually tracked by chips of some sort. A player can expend a Gift Die to give another player a bonus die to a single Ability check. So the receiver of the gift doesn't get to store up the Gift Dice or anything like that - the gift giver determines when and where the dice are used. Aside from that the mechanic is similar to Fan Mail in many ways.
Also: be sure to tell us about your play once you get it under way. I'm especially interested in TSoY campaigns that use the World of Near - there's a lot of ideas in that book that I'd love to see adapted to use by other people!
Logged
Blogging at
Game Design is about Structure
.
Publishing
Zombie Cinema
and
Solar System
at
Arkenstone Publishing
.
Simon JB
Member
Posts: 53
Re: [Solar System] About Gift Dice
«
Reply #2 on:
April 21, 2010, 12:54:56 PM »
Also, you could spend your gift dice to give an npc opponent a bonus die as well. My group does that a lot when we get excited about the coolness of some conflict and feel that it would be more interesting to se our fellow player loose! :)
Experiment with how many gift dice are right for you as well. We started with every player getting as many gift dice as players around the table, but these days we only get one gift die per person. Turned out to work better for us.
Logged
Paolo D.
Member
Posts: 78
Re: [Solar System] About Gift Dice
«
Reply #3 on:
April 27, 2010, 02:18:02 AM »
Ok it's clear now. Thanks a lot!
We're using the Gift Dice in a TWoN campaign in Ammeni, and in a SS campaign based on Star Wars KOTOR. With the first, we'll start in a few days: I'll let you know how goes it with an AP of some sort. ;-)
Logged
Simon JB
Member
Posts: 53
Re: [Solar System] About Gift Dice
«
Reply #4 on:
April 27, 2010, 12:42:40 PM »
Great, do that!
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General Forge Forums
-----------------------------
=> Actual Play
=> Game Development
=> Independent Publishing
=> Last Chance Game Chef
=> Site Discussion
-----------------------------
Archives
-----------------------------
=> Guide to the Archives
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> lumpley games
-----------------------------
Inactive File
-----------------------------
=> Endeavor: Ronnies 2011
=> Endeavor: Game Chef 2010
=> Endeavor: Game Chef 2011
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Half Meme Press
=> Universalis