Started by d.anderson, April 22, 2010, 10:55:36 PM
Quote from: Courage75 on April 23, 2010, 12:33:27 AMOne really nifty method to generate Key Elements in this way is to get players to create them themselves. Ask each player to come up with a Key Element, or perhaps a concept that you can turn into a Key Element. That way you know what the players are interested in because they have created the Key Elements for you. Also, they have "bought-into" the game more as they know they created these elements.A quick way of doing this is to give each player a slip of paper and ask them to write down one detail of a concept for a Key Element - it could be a place, a character, a piece of equipment, etc. Then, they pass the slip on to the next player and add another detail. Continue until each player has added a detail to each slip. Then, collect all the slips and voila, you have the basis for Key Elements!